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Page 1 of a Market, showing the General Store

All towns have a market, with a unique limited inventory. The inventory, cost of items and how many items the vendor holds is randomised every day at 12am GMT and can be bought out as buying an item will affect the stock for other players as well.

There are 5 different types of shops available, based on the market's inventory of the day:

General Store, which holds basic resources such as Crate Keys, Food and Artifacts.

Hardware Store, which allows you to buy any of the Tools you're missing.

Potion Shop, which holds a random array of potions if any are available.

Scavenger's Store, which holds some random crafting materials.

The Blacksmith, which, if available, has an array of random equipment to purchase.